@startuml
sprite $rate_review [48x48/16] {
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!define MATERIAL_RATE_REVIEW(_alias) ENTITY(rectangle,black,rate_review,_alias,MATERIAL RATE_REVIEW)
!define MATERIAL_RATE_REVIEW(_alias, _label) ENTITY(rectangle,black,rate_review,_label, _alias,MATERIAL RATE_REVIEW)
!define MATERIAL_RATE_REVIEW(_alias, _label, _shape) ENTITY(_shape,black,rate_review,_label, _alias,MATERIAL RATE_REVIEW)
!define MATERIAL_RATE_REVIEW(_alias, _label, _shape, _color) ENTITY(_shape,_color,rate_review,_label, _alias,MATERIAL RATE_REVIEW)
skinparam folderBackgroundColor<<MATERIAL RATE_REVIEW>> White
@enduml